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Light on Horizontal Interactive Surfaces: Input Space for Tabletop Computing

delete2014-01-01
delete14
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OA
AI
A
Andrea Bellucci *
A
Alessio Malizia
I
Ignacio Aedo
DOI:10.1145/2500467delete
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Abstract

Abstract

En 中文
In the last 25 years we have witnessed the rise and growth of interactive tabletop research, both in academic and in industrial settings. The rising demand for the digital support of human activities motivated the need to bring computational power to table surfaces. In this article, we review the state of the art of tabletop computing, highlighting core aspects that frame the input space of interactive tabletops: (a) developments in hardware technologies that have caused the proliferation of interactive horizontal surfaces and (b) issues related to new classes of interaction modalities (multitouch, tangible, and touchless). A classification is presented that aims to give a detailed view of the current development of this research area and define opportunities and challenges for novel touch- and gesture-based interactions between the human and the surrounding computational environment.
Keywords:
Design
Human Factors
Horizontal interactive surfaces
tabletop computing
ubiquitous computing
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ACM Computing Surveys cover
ACM Computing Surveys
IF:
28
Papers:
2.4K
Citations:
3.5W

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U
Universidad Carlos III de Madrid
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B
brunel university
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