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Metasurface-Based Structured Light Sensing Without Triangulation
DOI:10.1002/adom.202302126.png)
Abstract
En 中文
Structured light (SL) sensing technology, based on the triangulation principle, is widely employed for depth perception in various applications such as face recognition, human-computer interaction, machine vision, and more. In this approach, the baseline length, which refers to the distance between the projection device and the camera, is a critical parameter that affects depth measurement and system miniaturization. Recently, metasurfaces have emerged as promising devices for constructing compact optoelectronic systems due to their excellent performance in wavefront modulation of light and ultra-thin characteristics. In this study, a metasurface-based monocular SL depth detection scheme is proposed that incorporates a specially designed 3D holographic projection. Under this projected light field, the entire 3D space is labeled, and depth information can be obtained without considering the baseline length, which can further reduce the volume of SL systems. Additionally, a template-matching algorithm based on correlation coefficient analysis is developed and experimentally demonstrates its feasibility by precisely positioning objects. It is believed that this work opens up a new perspective for compact, lightweight, and flexible design of SL sensing systems, and has a promising future in quantitative detection, automatic location, and industrial measurement. This study presents a compact monocular structured light depth detection system that utilizes metasurface and 3D holographic projection, enabling depth information acquisition without considering baseline length and reducing system size. Additionally, template matching based on correlation coefficient for accurate object positioning, facilitating the development of compact and flexible sensing systems is introduced.image
Keywords:
3D sensing
metasurface
multiplane holography
structured light
Journal
IF:
7.2
Papers:
8.7K
Citations:
4.6W

