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Multi-Material Mesh-Based Surface Tracking with Implicit Topology Changes
DOI:10.1145/3658223.png)
Abstract
En 中文
We introduce a multi-material non-manifold mesh-based surface tracking algorithm that converts self-intersections into topological changes. Our algorithm generalizes prior work on manifold surface tracking with topological changes: it preserves surface features like mesh-based methods, and it robustly handles topological changes like level set methods. Our method also offers improved efficiency and robustness over the state of the art. We demonstrate the effectiveness of the approach on a range of examples, including complex soap film simulations with thousands of interacting bubbles, and boolean unions of non-manifold meshes consisting of millions of triangles.
Keywords:
surface tracking
topology change
non-manifold meshes
multi-material flows
solid modeling
Journal
IF:
9.5
Papers:
4.7K
Citations:
3.6W

