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Neurodivergent-Focused Game Accessibility: A Systematic Literature Review

delete2026-02-12
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PRE
AI
C
Carla Sousa *
P
Pedro Neves
P
Pedro Fernandes
J
João Freire
M
Mariana Rodrigues
T
Tiago Salgueiro dos Santos
C
Cátia Casimiro
F
Filipe Luz *
DOI:10.3390/disabilities6010018delete
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Abstract

Abstract

En 中文
Accessible digital games represent an emerging frontier for inclusion, offering both challenges and opportunities to advance the cultural participation of neurodivergent people. This study presents a systematic literature review of empirical research on game accessibility for neurodivergent players, including autistic individuals and persons with intellectual disabilities. Forty-eight studies published between 2014 and 2025 were analysed to examine how accessibility is defined, implemented, and evaluated in game design. The results reveal that accessibility is often framed as a functional or therapeutic adjustment rather than as a social or cultural right. Although growing attention has been paid to sensory and cognitive barriers, few studies adopt neurodiversity-affirming or participatory frameworks. Most remain confined to educational or rehabilitation contexts, with limited involvement of neurodivergent co-designers. The findings call for a redefinition of accessibility as a creative, ethical, and political principle central to inclusive digital culture and the neurodiversity movement.
Keywords:
neurodiversity
digital games
accessibility
inclusion
game design
participatory design

Journal

D
Disabilities
IF:
1.4
Papers:
67
Citations:
0

Organization

L
lusofona university
Scholars:
1.1K
Papers: 1.0K
Citations: 9
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