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On the Vertex-oriented Triangle Propagation (VTP) Algorithm: Parallelization and Approximation

delete2021-01-01
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PRE
AI
J
Jie Du
Y
Ying He *
方正 cover
方正 (Zheng Fang)
W
Wenlong Meng
辛士庆 cover
辛士庆 (Shiqing Xin) *
DOI:10.1016/j.cad.2020.102943delete
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Abstract

Abstract

En 中文
Computing geodesic distances on polyhedral surfaces is a fundamental problem in digital geometry processing and computer-aided design. Most of the existing exact algorithms partition mesh edges into intervals, called windows, and propagate one window at a time. The state-of-the-art, Vertex-oriented Triangle Propagation (VTP), groups the windows on the same half-edge as a window list, and propagates window lists across triangular faces using a vertex-oriented priority queue. VTP runs much faster than the conventional algorithms thanks to its group nature. However, as a sequential algorithm, VTP is still computationally expensive for large-scale meshes. In this paper, we develop a parallel version of VTP, called Parallel-VTP or PVTP, that can propagate multiple window lists from multiple vertices simultaneously. To avoid data conflicts, PVTP proceeds with 3 steps in each iteration, which are K-window-list selection, parallel window list propagation, and vertex distance updating and window list merging. Extensive evaluation shows that PVTP improves the speed of the sequential VTP by a factor of 2.5-3 for T = 4 and 4-5 for T = 8 for triangular meshes with regular tessellation and over 1 million vertices, where T is the number of threads. We observe that wavefront propagation in the exact geodesic algorithms slows down when the wavefront has a long circumference, hereby containing a large number of windows pending processing. To improve the efficiency of window propagation, we develop an approximate variant of VTP, called Approximate VTP or AVTP, which trades speed for accuracy by resetting window when the wavefront radius is a multiple of lambda h, where lambda is a user-specified parameter and h is average edge length. We show that AVTP becomes Dijkstra's algorithm when lambda h is less than the minimal edge length and becomes the exact VTP when lambda h is greater than the longest geodesic distance on the model. AVTP has a theoretical time complexity O(n lambda), which is also confirmed by computational results. It is worth noting that the proposed parallelization and approximation techniques can be either used separately or combined together. (C) 2020 Elsevier Ltd. All rights reserved.
Keywords:
Discrete geodesics
Parallel computing
Vertex-oriented triangle propagation (VTP)
Accuracy & speed control

Journal

C
Computer-Aided Design
IF:
3.1
Papers:
3.1K
Citations:
6.4K

Organization

N
Nanyang Technological University
Scholars:
4.9W
Papers: 4.8W
Citations: 8.1W
S
shandong university
Scholars:
9.3W
Papers: 6.4W
Citations: 94