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Practices and Technologies in Computer Game Software Engineering
DOI:10.1109/MS.2017.20.png)
Abstract
En 中文
Computer games are at the forefront of software engineering. Games software engineering, although often neglected in curricula, poses huge challenges such as time to market, complexity, collaborative development, and performance. Game development ranges from entertainment, with games being more sophisticated and complex than movies, to serious games used for education in universities and industry. Here, Walt Scacchi introduces us to computer game software engineering with technologies and a hands-on case study. I look forward to hearing from both readers and prospective column authors.
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