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Real-Time Pixel Luminance Optimization for Dynamic Multi-Projection Mapping

delete2015-11-02
delete70
PRE
AI
J
Justus Thies
M
Michael Zollhöfer
S
Shahram Izadi
M
Marc Stamminger
F
Frank Bauer
DOI:10.1145/2816795.2818111delete
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Abstract

Abstract

En 中文
Using projection mapping enables us to bring virtual worlds into shared physical spaces. In this paper, we present a novel, adaptable and real-time projection mapping system, which supports multiple projectors and high quality rendering of dynamic content on surfaces of complex geometrical shape. Our system allows for smooth blending across multiple projectors using a new optimization framework that simulates the diffuse direct light transport of the physical world to continuously adapt the color output of each projector pixel. We present a real-time solution to this optimization problem using off-the-shelf graphics hardware, depth cameras and projectors. Our approach enables us to move projectors, depth camera or objects while maintaining the correct illumination, in real-time, without the need for markers on the object. It also allows for projectors to be removed or dynamically added, and provides compelling results with only commodity hardware.
Keywords:
mixed reality
projection mapping
multi-projector
AI Summary

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Key information extracted from the uploaded paper, including a brief overview, abstract, background, key highlights, visual analysis, and future outlook.

Journal

ACM Transactions on Graphics cover
ACM Transactions on Graphics
IF:
9.5
Papers:
4.8K
Citations:
3.6W

Organization

U
University of Erlangen Nuremberg
Scholars:
3.2W
Papers: 2.6W
Citations: 29
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