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Reverse engineering with subdivision surfaces

delete2007-03-07
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PRE
AI
P
Patric Keller *
M
Martin Bertram
H
Hans Hagen
DOI:10.1007/s00607-006-0191-1delete
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Abstract

Abstract

En 中文
Reverse engineering is concerned with the reconstruction of surfaces from three-dimensional point clouds originating from laser-scanned objects. We present an adaptive surface reconstruction method providing a hierarchy of quadrilateral meshes adapting surface topology when a mesh is refined. This way, a user can choose a model with proper resolution and topology from the hierarchy without having to run the algorithm multiple times with different parameters. The multiresolution mesh representation can be used subsequently for view-dependent rendering and wavelet compression.
Keywords:
3D surface reconstruction
surface fitting
shape recovery
scattered data approximation

Journal

C
Computing
IF:
2.8
Papers:
2.3K
Citations:
3.5K

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