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Robust spherical parameterization of triangular meshes

delete2004-04-01
delete36
PRE
AI
A
Alla Sheffer
C
Craig Gotsman
N
Nira Dyn
DOI:10.1007/s00607-004-0056-9delete
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Abstract

Abstract

En 中文
Parameterization of 3D mesh data is important for many graphics and mesh processing applications, in particular for texture mapping, remeshing and morphing. Closed, manifold, genus-0 meshes are topologically equivalent to a sphere, hence this is the natural parameter domain for them. Parameterizing a 3D triangle mesh onto the 3D sphere means assigning a 3D position on the unit sphere to each of the mesh vertices, such that the spherical triangles induced by the mesh connectivity do not overlap. This is called a spherical triangulation. In this paper we formulate a set of necessary and sufficient conditions on the spherical angles of the spherical triangles for them to form a spherical triangulation. We formulate and solve an optimization procedure to produce spherical triangulations which reflect the geometric properties of a given 3D mesh in various ways.
Keywords:
parameterization
mesh processing
spherical parametrization
spherical embedding

Journal

C
Computing
IF:
2.8
Papers:
2.3K
Citations:
3.5K

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