1
Return

ROS-GS: Relightable Outdoor Scenes With Gaussian Splatting

delete2026-07-01
delete0
PRE
AI
L
Lianjun Liao
张春晖 (Chunhui Zhang)
T
Tong Wu
H
Henglei Lv
B
Bailin Deng
L
Lin Gao
DOI:10.1109/tvcg.2026.3709027delete
deleteOriginal
deleteOriginal request for help
deleteShare
deleteSave
Abstract

Abstract

En 中文
Image data captured outdoors often exhibit unbounded scenes and unconstrained, varying lighting conditions, making it challenging to decompose them into geometry, reflectance, and illumination. Recent works have focused on achieving this decomposition using Neural Radiance Fields (NeRF) or the 3D Gaussian Splatting (3DGS) representation but remain hindered by two key limitations: the high computational overhead associated with neural networks of NeRF and the use of low-frequency lighting representations, which often result in inefficient rendering and suboptimal relighting accuracy. We propose ROS-GS, a two-stage pipeline designed to efficiently reconstruct relightable outdoor scenes using the Gaussian Splatting representation. By leveraging monocular normal priors, ROS-GS first reconstructs the scene’s geometry with the compact 2D Gaussian Splatting (2DGS) representation, providing an efficient and accurate geometric foundation. Building upon this reconstructed geometry, ROS-GS then decomposes the scene’s texture and lighting through a hybrid lighting model. This model effectively represents typical outdoor lighting by employing a spherical Gaussian function to capture the directional, high-frequency components of sunlight, while learning a radiance transfer function via Spherical Harmonic coefficients to model the remaining low-frequency skylight comprehensively. Both quantitative metrics and qualitative comparisons demonstrate that ROS-GS achieves state-of-the-art performance in relighting outdoor scenes and highlight its ability to deliver superior relighting accuracy and rendering efficiency.
Keywords:
Gaussian splatting
inverse rendering
relighting

Journal

IEEE Transactions on Visualization and Computer Graphics cover
IEEE Transactions on Visualization and Computer Graphics
IF:
6.5
Papers:
294
Citations:
2.2W

Organization

C
cardiff university
Scholars:
2.4K
Papers: 1.3K
Citations: 0
N
north china university of technology
Scholars:
779
Papers: 340
Citations: 0
C
chinese academy of sciences
Scholars:
54.9W
Papers: 44.5W
Citations: 703
Cited Papers

Cited Papers

Citing Papers

Citing Papers