Return
Single- and Multiagent Actor-Critic for Initial UAV's Deployment and 3-D Trajectory Design
DOI:10.1109/JIOT.2022.3150184.png)
Abstract
En 中文
This article considers a wireless network consisting of unmanned aerial vehicles (UAVs), deployed as aerial base stations, and a large number of terrestrial users randomly distributed in a dense urban area. The main objective of this work is to maximize the downlink rate of users along with clustering of users and 2-D initial placement of UAVs, which effectively minimizes the clustering error. To achieve this goal, we estimate the next users' locations with deep echo-state network (ESN) to find the movement pattern of users with high accuracy. Then, we propose the single- and multiagent actor-critic (AC) algorithms for UAVs' initial deployment and trajectory design, where the multiagent scheme employs an efficient bandwidth allocation. Simulation results supported by a real data set of the terrestrial users' coordinates indicate that, when the deep ESN algorithm is used, the accuracy is 93.75% for longitude and 88.36% for latitude compared to the simple ESN performance. Moreover, the use of single- and multiagent AC algorithms display better performance in terms of downlink rate and convergence speed than value-based algorithms such as deep Q-network schemes.
Keywords:
Deep reinforcement learning (DRL)
echo-state network (ESN)
initial unmanned aerial vehicles' (UAVs) deployment
single- and multi-agent actor-critic (AC) algorithms
UAVs' trajectory
Journal
IF:
8.9
Papers:
1.4W
Citations:
7.8W

