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Skin Microstructure Deformation with Displacement Map Convolution

delete2015-07-27
delete49
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OA
AI
K
Koki Nagano *
J
Jernej Barbič
李灏 (Hao Li)
A
Abhijeet Ghosh
P
Paul Debevec
DOI:10.1145/2766894delete
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Abstract

Abstract

En 中文
We present a technique for synthesizing the effects of skin microstructure deformation by anisotropically convolving a high-resolution displacement map to match normal distribution changes in measured skin samples. We use a 10-micron resolution scanning technique to measure several in vivo skin samples as they are stretched and compressed in different directions, quantifying how stretching smooths the skin and compression makes it rougher. We tabulate the resulting surface normal distributions, and show that convolving a neutral skin microstructure displacement map with blurring and sharpening filters can mimic normal distribution changes and microstructure deformations. We implement the spatially-varying displacement map filtering on the GPU to interactively render the effects of dynamic microgeometry on animated faces obtained from high-resolution facial scans.
Keywords:
skin microgeometry
deformation
measurement
displacement map
convolution
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Journal

ACM Transactions on Graphics cover
ACM Transactions on Graphics
IF:
9.5
Papers:
4.7K
Citations:
3.6W

Organization

U
university of southern california
Scholars:
4.6W
Papers: 3.8W
Citations: 51
I
Imperial College London
Scholars:
8.3W
Papers: 7.3W
Citations: 11.1W