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Texture-Aware Depth Prediction in 3D Video Coding

delete2016-06-01
delete13
PRE
AI
C
Ce Zhu *
S
Shuai Li
J
Jianhua Zheng
Y
Yanbo Gao
虞露 (Lu Yu)
DOI:10.1109/TBC.2016.2550762delete
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Abstract

Abstract

En 中文
3D video has raised great interest in the last decade and currently a new 3D video coding standard, known as 3D video coding extension of High Efficiency Video Coding (3D-HEVC), has been developed. The standard investigates the coding of multiview video plus depth, which consists of texture videos and depth videos of multiple views. Depth video, as a description of geometry information of a scene, is generally composed of large flat regions separated by sharp edges. The conventional video coding may fail to generate an accurate prediction for units with sharp edges due to its block-based prediction which cannot compensate (minor) boundary changes well. In order to attack the problem, a new texture-aware depth inter-prediction method is proposed, which incorporates pixel-oriented weighting in the bi-prediction process by exploiting motion and structure similarities between texture and depth videos. Furthermore, such pixel-oriented weighting scheme can be extended to the uni-prediction process by considering more prediction blocks with small motion vector displacements. Experimental results demonstrate that the adapted 3D-HEVC codec with the proposed method can achieve better rate-distortion performance compared to the original 3D-HEVC standard codec.
Keywords:
Depth prediction
multiview video plus depth
3D-HEVC
weighted prediction
3D video
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Journal

IEEE Transactions on Broadcasting cover
IEEE Transactions on Broadcasting
IF:
4.8
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Z
zhejiang university
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Papers: 12.0W
Citations: 152