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Texture coding using a weld decomposition model

delete1996-09-01
delete19
PRE
AI
R
Ram S. Sriram *
J
Joseph M. Francos
W
William A. Pearlman
DOI:10.1109/83.535852delete
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Abstract

Abstract

En 中文
A novel approach for coding textured images is presented. The texture field is assumed to be a realization of a regular homogeneous random field, which can have a mixed spectral distribution. On the basis of a two-dimensional (2-D) Weld-like decomposition, the field is represented as a sum of a purely indeterministic, harmonic, and countable number of evanescent fields. We present an algorithm for estimating and coding the texture model parameters, and show that the suggested algorithm yields high-quality reconstructions at low bit rates. The model and the resulting coding algorithm are seen to be applicable to a wide variety of texture types found in natural images.
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Journal

IEEE Transactions on Image Processing cover
IEEE Transactions on Image Processing
IF:
13.7
Papers:
1.0W
Citations:
8.4W

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