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Three-dimensional computer-generated holography based on the hybrid iterative angular spectrum algorithm
DOI:10.1364/OE.505773.png)
Abstract
En 中文
This paper proposes a novel three-dimensional hologram calculation method based on the angular spectrum approach, with the aim of reducing the noise generated during the hologram reconstruction process. The proposed algorithm divides the spatial domain into multiple layers and employs the angular spectrum method to propagate the image between these layers, thus avoiding the paraxial approximation. To enhance the quality of the hologram, an error iteration algorithm is utilized to alleviate the occurrence of aliasing errors when directly superimposing holograms. Moreover, constraint factors are introduced between different layers within the same region to effectively utilize spatial resources for multi-image reconstruction, thereby mitigating the noise caused by inter-layer crosstalk. The feasibility of the proposed method is demonstrated through numerical simulations and optical experiments, highlighting its potential applicability to a wide range of three-dimensional reconstruction algorithms. (c) 2023 Optica Publishing Group under the terms of the Optica Open Access Publishing Agreement
Keywords:
DISPLAY
RECONSTRUCTION
DIFFRACTION
OBJECTS
PHASE
IMAGE

