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Transcoding V-PCC Point Cloud Streams in Real-time

delete2025-09-12
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OA
AI
M
Michael Rudolph
S
Stefan Schneegaß
A
Amr Rizk
DOI:10.1145/3682062delete
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Abstract

Abstract

En 中文
Dynamic Point Clouds are a representation for three-dimensional (3D) immersive media that allows users to freely navigate a scene while consuming the content. However, this comes at the cost of substantial data size, requiring efficient compression techniques to make point cloud videos accessible. Addressing this, Video-based Point Cloud Compression (V-PCC) projects points into 2D patches to compress video frames, leveraging the high compression efficiency of legacy video codecs and exploiting temporal correlations in the two-dimensional (2D) images. However, clustering and projecting points into meaningful 2D patches is computationally intensive, leading to high encoding latency in V-PCC. Applying adaptive streaming techniques, originating from traditional video streaming, multiplies the computational effort as multiple encodings of the same content are required. In this light, transcoding a compressed representation into lower qualities for dynamic adaptation to user requirements is gaining popularity.

Journal

ACM Transactions on Multimedia Computing Communications and Applications cover
ACM Transactions on Multimedia Computing Communications and Applications
IF:
6
Papers:
2.0K
Citations:
5.4K

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