1
Return

Use and misuse of case studies and experiments in Game Software Engineering

delete2026-06-20
delete0
PRE
AI
C
Carlos Pérez *
I
Isis Roca
Á
África Domingo
J
Jorge Echeverría
C
Carlos Cetina
L
Lorena Arcega
J
Jaime Font
DOI:10.1016/j.infsof.2026.108235delete
deleteOriginal
deleteOriginal request for help
deleteShare
deleteSave
Abstract

Abstract

En 中文
The growing complexity of the video game industry has led to the emergence of Game Software Engineering (GSE), a sub-discipline concerned with the development and maintenance of video game software. Unlike traditional Software Engineering, GSE is inherently interdisciplinary and places strong emphasis on delivering enjoyable user experiences. While Empirical Software Engineering has achieved increasing methodological rigor, empirical research practices within GSE remain relatively underdeveloped.

Journal

Information and Software Technology cover
Information and Software Technology
IF:
4.3
Papers:
3.7K
Citations:
7.7K

Organization

U
Universidad San Jorge
Scholars:
542
Papers: 404
Citations: 230
U
Universitat Politècnica de València
Scholars:
880
Papers: 363
Citations: 1.5W
Cited Papers

Cited Papers

Citing Papers

Citing Papers