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Henry Johan

Nanyang Technological University

20H-index
131Paper Count
1.6KCitation Count
Published Papers 15
Publication Date
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High-performance adaptive texture streaming and rendering of large 3D cities
err2021-06-01
err7
errOAAI
errZhang, Alex; Chen, Kan; Johan, Henry; Erdt, Marius
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Shape Retrieval of Non-rigid 3D Human Models
err2016-04-26
err35
errOAAI
errPickup, D.; Sun, X.; Rosin, P. L.; Martin, R. R.; Cheng, Z.; Lian, Z.; Aono, M.; Ben Hamza, A.; Bronstein, A.; Bronstein, M.; Bu, S.; Castellani, U.; Cheng, S.; Garro, V.; Giachetti, A.; Godil, A.; Isaia, L.; Han, J.; Johan, H.; Lai, L.; Li, B.; Li, C.; Li, H.; Litman, R.; Liu, X.; Liu, Z.; Lu, Y.; Sun, L.; Tam, G.; Tatsuma, A.; Ye, J.
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A benchmark of simulated range images for partial shape retrieval
err2014-05-08
err5
PREAI
errSipiran, Ivan; Meruane, Rafael; Bustos, Benjamin; Schreck, Tobias; Li, Bo; Lu, Yijuan; Johan, Henry
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Enhanced waypoint graph for surface and volumetric path planning in virtual worlds
err2013-05-03
err7
PREAI
errWardhana, Nicholas Mario; Johan, Henry; Seah, Hock Soon
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3D model alignment based on minimum projection area
err2011-04-20
err17
PREAI
errJohan, Henry; Li, Bo; Wei, Yuanmin; Iskandarsyah
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A virtual painting knife
err2008-06-05
err8
PREAI
errOkaichi, Naoto; Johan, Henry; Imagire, Takashi; Nishita, Tomoyuki
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Anti-aliased and real-time rendering of scenes with light scattering effects
err2007-06-19
err12
PREAI
errImagire, Takashi; Johan, Henry; Tamura, Naoki; Nishita, Tomoyuki
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A practical and fast rendering algorithm for dynamic scenes using adaptive shadow fields
err2006-08-23
err7
PREAI
errTamura, Naoki; Johan, Henry; Chen, Bing-Yu; Nishita, Tomoyuki
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