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M
Mark Claypool
Worcester Polytechnic Institute
34
H指数
231
论文数
6.2K
被引数
0
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15
发表时间
发表时间
IF
被引数
A Survey and Taxonomy of Latency Compensation Techniques for Network Computer Games
ACM COMPUTING SURVEYS
IF
28
2022-09-09
25
OA
AI
Liu, Shengmei; Xu, Xiaokun; Claypool, Mark
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The Impact of Motion and Delay on Selecting Game Targets with a Mouse
ACM TRANSACTIONS ON MULTIMEDIA COMPUTING COMMUNICATIONS AND APPLICATIONS
IF
6
2020-06-21
8
PRE
AI
Claypool, Mark; Cockburn, Andy; Gutwin, Carl
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Game Input with Delay-Moving Target Selection with a Game Controller Thumbstick
ACM TRANSACTIONS ON MULTIMEDIA COMPUTING COMMUNICATIONS AND APPLICATIONS
IF
6
2018-06-27
15
PRE
AI
Claypool, Mark
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Networked Games in the Midst of the Clouds
IEEE INTERNET COMPUTING
IF
4.4
2014-05-01
1
OA
AI
Claypool, Mark; Armitage, Grenville; Blake, M. Brian
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On the performance of OnLive thin client games
MULTIMEDIA SYSTEMS
IF
3.1
2014-02-22
20
PRE
AI
Claypool, Mark; Finkel, David; Grant, Alexander; Solano, Michael
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CStream: neighborhood bandwidth aggregation for better video streaming
MULTIMEDIA TOOLS AND APPLICATIONS
IF
3
2011-05-31
6
OA
AI
Seenivasan, Thangam Vedagiri; Claypool, Mark
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Playout Buffer and Rate Optimization for Streaming over IEEE 802.11 Wireless Networks
ACM TRANSACTIONS ON MULTIMEDIA COMPUTING COMMUNICATIONS AND APPLICATIONS
IF
6
2009-08-14
6
OA
AI
Li, Mingzhe; Claypool, Mark; Kinicki, Robert
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Guest editorial for special issue on massively multiplayer online gaming systems and applications
MULTIMEDIA TOOLS AND APPLICATIONS
IF
3
2009-06-12
4
OA
AI
Shirmohammadi, Shervin; Claypool, Mark
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Modeling RPS and Evaluating Video Repair With VQM
IEEE TRANSACTIONS ON MULTIMEDIA
IF
9.7
2009-01-01
4
OA
AI
Wang, Yubing; Claypool, Mark; Kinicki, Robert
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On frame rate and player performance in first person shooter games
MULTIMEDIA SYSTEMS
IF
3.1
2007-04-03
67
PRE
AI
Claypool, Kajal T.; Claypool, Mark
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Latency and player actions in online games
COMMUNICATIONS OF THE ACM
IF
12.2
2006-11-01
303
OA
AI
Claypool, Mark; Claypool, Kajal
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Empirical evaluation of the congestion responsiveness of RealPlayer video streams
MULTIMEDIA TOOLS AND APPLICATIONS
IF
3
2006-10-05
2
PRE
AI
Chung, Jae; Claypool, Mark
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RealTracer - Tools for measuring the performance of RealVideo on the Internet
MULTIMEDIA TOOLS AND APPLICATIONS
IF
3
2005-12-01
3
PRE
AI
Wang, YB; Claypool, M
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Inferring user interest
IEEE INTERNET COMPUTING
IF
4.4
2001-01-01
92
PRE
AI
Claypool, M; Brown, D; Le, P; Waseda, M
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SUITESOUND - A SYSTEM FOR DISTRIBUTED COLLABORATIVE MULTIMEDIA
IEEE TRANSACTIONS ON KNOWLEDGE AND DATA ENGINEERING
IF
10.4
1993-01-01
4
PRE
AI
RIEDL, J; MASHAYEKHI, V; SCHNEPF, J; CLAYPOOL, M; FRANKOWSKI, D
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研究方向
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合作学者
合作期刊
C
Carl Gutwin
H 指数: 65 · 论文数: 371
J
John Riedl
H 指数: 65 · 论文数: 220
A
Andy Cockburn
H 指数: 50 · 论文数: 208
D
David C. Brown
H 指数: 48 · 论文数: 326
S
Shervin Shirmohammadi
H 指数: 42 · 论文数: 511
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