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High resolution topology optimization using graphics processing units (GPUs)
DOI:10.1007/s00158-013-0980-z.png)
摘要
En 中文
We present a Graphics Processing Unit (GPU) implementation of the level set method for topology optimization. The solution of three-dimensional topology optimization problems with millions of elements becomes computationally tractable with this GPU implementation and NVIDIA supercomputer-grade GPUs. We demonstrate this by solving the inverse homogenization problem for the design of isotropic materials with maximized bulk modulus. We trace the maximum bulk modulus optimization results to very high porosities to demonstrate the detail achievable with a high computational resolution. By utilizing a parallel GPU implementation rather than a sequential CPU implementation, similar increases in tractable computational resolution would be expected for other topology optimization problems.
Keyword:
Topology optimization
Inverse homogenization
Graphics Processing Unit (GPU) computing
期刊
IF:
4
论文数:
4.9K
被引数:
1.7W
机构
引用论文
Computationally generated cross-property bounds for stiffness and fluid permeability using topology optimization使用拓扑优化计算生成的刚度和流体渗透率的交叉属性边界

