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Integrating the Microsoft Kinect With Simulink: Real-Time Object Tracking Example
DOI:10.1109/TMECH.2012.2228010.png)
摘要
En 中文
The introduction of low-cost, relatively high-resolution 3-D sensing systems, like the Microsoft Kinect, has considerable potential in autonomous system applications. One of the impediments to wider Kinect application development is that the available Kinect drivers define C language interfaces. To help fully realize the Kinect's potential, the aims of this paper are 1) to develop a VU-Kinect block which provides easy access to the sensor's camera and depth image streams, and which enables them to be incorporated seamlessly within a higher level, Simulink-based, image-processing and real-time control strategy; 2) to address implementation issues associated with the Kinect, such as sensor calibration; and 3) to show the utility of both the VU-Kinect block and the Kinect itself through a simple 3-D object tracking example.
Keyword:
Kinect
RGB-D cameras
Simulink
vision systems
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7.3
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被引数:
2.4W
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