返回
Slicing components guided indoor objects vectorized modeling from unilateral point cloud data
DOI:10.1016/j.displa.2022.102255.png)
摘要
En 中文
Lightweight representation of 3D scene objects is helpful for the effective operation of low-power mobile hardware platforms such as robots and unmanned vehicles. In this paper, we propose a slicing guidance approach efficiently convert the unilateral cloud data of indoor scene into a collection of vector models to reduce the storage space of the scene map. Specifically, we first extract the shape components of the indoor scene by a progressive algorithm based on the cross-section slicing. Then, our approach classify the different primitive shape components according to the curvature of their boundary points, and the primitive shape components are fitted respectively to compensate for the lack parts of original data. Finally, we present a scoring mechanism for component recognition and matching to generate the geometrically faithful model to the input indoor scene. Experimental results demonstrate that our method has better performance in detail description, recognition and vectorized model matching of the unilateral point cloud than existing related methods.
Keyword:
3D indoor scene
Slicing
Reconstruction
期刊
IF:
3.4
论文数:
2.3K
被引数:
3.2K
机构
引用论文
An anchor-based graph method for detecting and classifying indoor objects from cluttered 3D point clouds一种基于anchor的三维点云室内目标检测与分类方法
Automatic Semantic Modeling of Indoor Scenes from Low-quality RGB-D Data using Contextual Information使用上下文信息从低质量rgb-d数据对室内场景进行自动语义建模

