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A Data-Centric Software-Hardware Co-Designed Architecture for Large-Scale Graph Processing
DOI:10.1109/TC.2024.3514292.png)
Abstract
En 中文
Graph processing plays an important role in many practical applications. However, the inherent characteristics of graph processing, including random memory access and the low computation-to-communication ratio, make it difficult to efficiently execute on traditional computing architectures, such as CPUs and GPUs. Near-memory computing has the characteristics of low latency and high bandwidth. It is widely regarded as a promising direction for designing graph processing accelerators. However, the storage space of a single device cannot meet the demand of large-scale graph processing. Using multiple devices will bring lots of inter-device data transmission, which may counteract the benefits of near-memory computing. To fundamentally reduce the data transmission overhead, we propose a data-centric graph processing framework for systems with multiple near-memory computing devices. The framework uses a data-centric programming model as the software hardware interface. For software, we propose an optimized data flow and a heuristic multi-step weighted maximum matching algorithm to achieve efficient inter-device communication and ensure load balancing. For hardware, we design a data reuse driven task controller and a data type-aware on-chip memory, which can effectively improve the utilization of the on-chip memory. Compared with the two most recent near-memory graph accelerators, our framework significantly reduces energy consumption and inter-device communication.
Keywords:
Bandwidth
Memory management
Computational modeling
System-on-chip
Software
Hardware
Computer architecture
Three-dimensional displays
Performance evaluation
Data communication
Large-scale graph processing
near memory computing
memory system
accelerator
Journal
IF:
3.8
Papers:
5.3K
Citations:
9.8K

