arrow
Return

AI-Driven Dynamic Task Difficulty Adjustment for an SQL Learning Game

delete2026-01-01
delete0
PRE
AI
C
Cansu Kertmen
P
Pustulka, Ela *
DOI:10.1007/978-3-032-08614-3_12delete
deleteOriginal
deleteOriginal request for help
deleteShare
deleteSave
Abstract

Abstract

En 中文
We explore the integration of artificial intelligence with digital game-based learning in the context of teaching the database query language SQL at a business school. We extended the game SQL Scrolls with an AI based personalised recommendation algorithm that provides task recommendations using a model which considers player performance and task difficulty. Our evaluation with 41 participants of various backgrounds highlighted the possible impact of the class environment, previous programming experience, group composition and size, and session length on engagement and playing speed. The students needed 42 to 62 s per SQL task on average, which is a fast pace. High levels of interest and engagement were evident, with most participants giving positive feedback. This personalisation led to good playing outcomes, with students progressing fluently through the game.
Keywords:
Digital game-based learning
DGBL
Artificial intelligence
Recommender systems
SQL
Game mechanics
Adaptation

Journal

S
SMART BUSINESS TECHNOLOGIES, ICSBT 2025
IF:
0
Papers:
19
Citations:
0

Organization

Cited Papers

Cited Papers

Tailored gamification in education: A literature review and future agenda
err2022-06-29
err0
errOAAI
errWilk Oliveira; Juho Hamari; Lei Shi; Armando M. Toda; Luiz Rodrigues; Paula T. Palomino; Seiji Isotani
errShare
errSave
Serious Games Adoption in Corporate Training
err2012-01-01
err0
PREAI
errAida Azadegan; Johann C. K. H. Riedel; Jannicke Baalsrud Hauge
errShare
errSave
errShare
errSave
Recommender system for learning SQL using hints
err2016-10-17
err10
errOAAI
errLavbic, Dejan; Matek, Tadej; Zrnec, Aljaz
errShare
errSave
researcher View more