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Challenges for design of computer-based learning environments
DOI:10.1111/1467-8535.00282.png)
Abstract
En 中文
After several decades of learning research and the reactions of cognitive psychology to this research educational psychologists and training designers developed prescriptive model for the systematic design of instruction (Derry and Lesgold 1994) This model called Instructional Design (ID) or Instructional System Design (ISD) consists of knowledge terminology and procedures that are widely accepted by professionals within the instructional design culture (eg Dick and Carey 1990 Gagne and Merrill 1990) Designing instances of instruction or planning and preparing to instruct can be considered a subset of designing Instructional design is directed toward the practical purpose of learning the instructional design process aims at creating new instructional materials or systems with which students learn (Rowland 1993) The process of instructional design attempts to develop an understanding of the conditions and desired outcomes of instruction and to use all of this in specifying methods of instruction (Reigeluth 1983) With the rising interest in more open often computer-based learning environments traditional definitions of instructional design need adaptation and more sophisticated models of design have been called for (Hannafin and Land 1996 Lowyck and Poysa 2001 Reigeluth 1996 and 1998) This paper presents a review of the basic foundations and more recent challenges of the main instructional design traditions.
Keywords:
INSTRUCTIONAL-DESIGN
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IF:
8.1
Papers:
5.7K
Citations:
9.6K
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