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Teaching systems thinking through game design

delete2018-05-09
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Mete Akcaoğlu *
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Lucy Santos Green
DOI:10.1007/s11423-018-9596-8delete
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Abstract

Abstract

En 中文
In this mixed-methods study, we examined if students benefitted from a game design course offered during an enrichment hour in terms of gains in their system analysis and design skills. Students at a rural middle school in Southeast US (n=19) attended a 1-hour game design course offered weekly during an academic enrichment class period, for the duration of a school year, learning basics of digital game-design and practicing system design skills such as making flowcharts. The results of quasi-experimental data indicated that the treatment group's pretest-posttest system analysis and design skills, compared to the control group, which did not receive any training, further improved, F(1,33)=16.516, p<0.001. Results from the interviews showed that the participants were able to verbalize how they applied system analysis and design skills developed during the course to problem-solving in different contexts. We discussed the instructional aspects of learning game-design that align with systems thinking. We also explored the possible influence of initial cognitive skills on student learning outcomes from such interventions.
Keywords:
Game design
Problem solving
Systems thinking
System design
Design
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ETR&D-EducATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT
IF:
4.2
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2.2K
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university system of georgia
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Georgia Southern University
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