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G
Games and Culture
IF
1.6
Papers
32
Citations
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Journal Papers
32
Related Insights
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Journal Papers
32
Publication Date
Publication Date
IF
Citations
Rethinking Ludonarrative Dissonance in BioShock
Games and Culture
IF
1.6
2026-04-01
0
PRE
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Jackson, Connor
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The Ecocritical Dimensions of Entertainment Video Games: A Systematic Review
Games and Culture
IF
1.6
2026-04-01
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Marin-Rubio, Kevin; Vilasis-Pamos, Julia; Rubio-Campillo, Xavier
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Cozy Ecogames
Games and Culture
IF
1.6
2026-04-01
0
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Skjott, Jonathan; Bjorner, Thomas
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Return to the Pre-Modern: Mechanics Archeology of Fulu in Video Games
Games and Culture
IF
1.6
2026-03-01
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Zhu, Xinrui; Li, Dianfeng
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A Seeming Change: Quasimorph and the Critique of Anarcho-Capitalism
Games and Culture
IF
1.6
2026-03-01
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Cartlidge, James
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The Negative Geometry of Quake: Refusal, Subtraction, and Emergent Coherence
Games and Culture
IF
1.6
2026-03-01
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Chevrier, Vincent F.
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A Place Where I Could Breathe Easily: LGBTQ plus Youth on Gaming Worlds as Digital Shelters
Games and Culture
IF
1.6
2026-02-01
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Gumus, Burcu; Ekdahl, David
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Planetdeath Disease: The Anthropocene in Sid Meier's Alpha Centauri and Disco Elysium
Games and Culture
IF
1.6
2026-02-01
1
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Mashiur, Zoheb
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Mapping the Disciplinary Infrastructure: A Bibliometric Analysis of Games and Culture's Role in Game Studies Scholarship (2006-2025)
Games and Culture
IF
1.6
2026-01-01
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PRE
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Altindag, Erkut; Balcioglu, Yavuz Selim
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Nietzschean Self-Overcoming as Self-Annihilation: The Limits of Intelligibility in Bloodborne and Lovecraft
Games and Culture
IF
1.6
2026-01-01
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Gapagov, Ilgar
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Understanding Hopepunk Games: Combining Theories of Hope, Hauntology, and Utopia
Games and Culture
IF
1.6
2026-01-01
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Toft-Nielsen, Claus; Norgard, Rikke Toft
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Carbon Footprint of Online Multiplayer Games
Games and Culture
IF
1.6
2026-01-01
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PRE
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Medina, David
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Metaverse Engineering: Epic v. Apple, Ontopolitical Play, and Gaming the Law
Games and Culture
IF
1.6
2026-01-01
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Malazita, James
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Press [A] to Read This: A Mixed Methods Study of Characterised Versus Direct Instructions in The Legend of Zelda Videogame Series
Games and Culture
IF
1.6
2026-01-01
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Thompson, Dominic; Heritage, Frazer
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Visions of Computing Futures: Meta, Apple, and the Technological Fictions of Digitally Real Worlds
Games and Culture
IF
1.6
2026-01-01
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Messeri, Lisa
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Teaching Game Development at Universities: A Systematic Literature Review of Educational Practices for Multidisciplinary Industrial Demands
Games and Culture
IF
1.6
2026-01-01
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Gunnars, Fabian; Palmquist, Adam
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Warhammer Serial Paratext: A Games Workshop Business Strategy
Games and Culture
IF
1.6
2026-01-01
0
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Baker, Neal; Mosier, Devaney Tennille
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Beyond the Industry. A Bordieuan Cartography of the Video Game Field
Games and Culture
IF
1.6
2026-01-01
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Torres-Diaz, Juan Francisco; Feliu, Joel; Gil-Juarez, Adriana
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Rip and Tear: Reimagining Power Fantasy Through the Posthuman Aesthetics of the Doom Games
Games and Culture
IF
1.6
2025-12-01
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Guzsvinecz, Tibor; Szucs, Judit
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Sculpting the Golf Swing: Performative Aesthetics in Sports Simulation Games
Games and Culture
IF
1.6
2025-12-01
0
PRE
AI
Sloan, Robin J. S.
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