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Journal Details
Entertainment Computing
IF
2.4
Papers
287
Citations
1348
Related Insights
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Journal Papers
276
Related Insights
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Journal Papers
276
Publication Date
Publication Date
IF
Citations
Digital museum intelligent interactive system based on SSA-transformer-GRU algorithm
Entertainment Computing
IF
2.4
2026-07-09
0
PRE
AI
Kainan Mao; Yutian Zou; Kun Xiang; Yongling Huang
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Gamified learning and human–computer interaction in platform ecosystems: Pathways of institutionalization and vocational integration
Entertainment Computing
IF
2.4
2026-07-09
0
PRE
AI
Hongfeng Zhang; Bowen Chen; Liwei Ding
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Puzzle first then forget smoothly: A puzzle-based method for identifying similar jockey silks for on-site horse race spectators
Entertainment Computing
IF
2.4
2026-07-03
0
OA
AI
Yuki Miyazaki; Satoshi Nakamura
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Enhancing cross-cultural humor detection with theory-informed adapters
Entertainment Computing
IF
2.4
2026-07-02
0
PRE
AI
Jiangfan Feng; Jiaxi Liu
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Archaeological-prototyping-based story generation with large language models: Envisioning technology development through science fiction
Entertainment Computing
IF
2.4
2026-07-02
0
OA
AI
Zhang Menghan; Ibrahim Khan; Zifan Ye; Ruck Thawonmas
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Multimodal emotion–experience-driven adaptive music interaction in VR/AR for immersive entertainment
Entertainment Computing
IF
2.4
2026-06-30
0
PRE
AI
Lina Song
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Trait-guided detective story generation in seven classic investigative styles with Large Language Models
Entertainment Computing
IF
2.4
2026-06-30
0
OA
AI
Edirlei Soares de Lima; Margot M.E. Neggers; Marco A. Casanova; Bruno Feijó; Antonio L. Furtado
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Investigating the impact of information resources on online shopping: a case study on Instagram social network
Entertainment Computing
IF
2.4
2026-06-27
0
PRE
AI
Marjan Tohidipour; Mohammad Hossein Rezvani
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Metaverse for inclusive tourism and history education through virtual tour to an ancient rock castle Sigiriya
Entertainment Computing
IF
2.4
2026-06-26
0
PRE
AI
R. Thigamparan; C.N. Perera; Kasunika Guruge; H.M.K.K.M.B. Herath; S.L.P. Yasakethu
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Missing pieces in the game: a scope review of serious games for urban sustainability
Entertainment Computing
IF
2.4
2026-06-25
0
PRE
AI
Lasse Loepfe; Marta Fernández-Ruiz
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A facial gesture-based interaction framework for hands-free game control
Entertainment Computing
IF
2.4
2026-06-20
0
OA
AI
Antonio Rodríguez; David Quintana; Pau Xiberta; Adrià Julià; Imma Boada
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A singing instruction support system with an inhalation restriction function to demonstrate the difference in physical ability between a teacher and student in online lessons
Entertainment Computing
IF
2.4
2026-06-19
0
PRE
AI
Hiroya Miura; Akiyo Obara; Hiroki Watanabe; Yoshinari Takegawa
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Balancing game mechanics in Parablade: Achieving rock–paper–scissors dynamics in a Chambara-based augmented sport
Entertainment Computing
IF
2.4
2026-06-19
0
PRE
AI
Naoto Nishida; Yusaku Maeda; Kamui Sato; Takuya Nojima
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New features of virtual reality games and discovering customer needs by NLP and refined Kano model
Entertainment Computing
IF
2.4
2026-06-19
0
PRE
AI
Venkateswarlu Nalluri; Yi-Xun Wu; Long-Sheng Chen
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A systematic literature review of augmented reality in social media using TCCM and ADO frameworks
Entertainment Computing
IF
2.4
2026-06-18
0
PRE
AI
Chin Xu Xuan; Aqilah Yaacob; Leow Yen Mee
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In-field evaluation and behavioral analysis of a drawing-based penguin observation system
Entertainment Computing
IF
2.4
2026-06-18
0
PRE
AI
Yuki Nakagawa; Satoshi Nakamura
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Plant-inspired ambient display for sharing affect: Color, motion, and shape
Entertainment Computing
IF
2.4
2026-06-17
0
PRE
AI
Mai Kamihori; Rika Kawamura; Kouyou Otsu; Yuichi Itoh
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Analysing online Chinese viewers' virtual gift-sending motivation based on three needs
Entertainment Computing
IF
2.4
2026-06-16
0
PRE
AI
Lifu Li; Kyeong Kang
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From discriminative pipelines to collaborative generative agents: A scoping review of AI-driven adaptive serious games
Entertainment Computing
IF
2.4
2026-06-16
0
PRE
AI
Gen Yue; Gejia Cao; Daniel Memmert; Nima Zargham; Manuel Bassek; Rainer Malaka
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FoodKinetics: A toolkit for putting food into motion
Entertainment Computing
IF
2.4
2026-06-16
0
PRE
AI
Ryogo Miyazaki; Takumi Yamamoto; Yuta Sugiura
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