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JMIR Serious Games

IF4.1
论文数682
被引数2566
期刊论文 682
发表时间
Development and Usability of the FORTEe Get Strong App to Promote Physical Activity and Health Awareness in Children and Adolescents With Cancer During Intensive Treatment Using an App-Based Approach: Mixed Methods Study基于App方法的FORTEe Get Strong应用程序的开发与可用性研究:用于促进癌症患儿和青少年在强化治疗期间进行身体活动和健康意识提升的混合方法研究
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PREAI
deleteKuehn, Mareike; Wypyrsczyk, Lena; Lanfranconi, Francesca; Balduzzi, Adriana Cristina; Marriott, Hayley; Solera-Sanchez, Alba; Wiskemann, Joachim; Bauer, Nikolai; Karguth, Nina; Heisserer, Barbara; Paul, Norbert W.; Mongondry, Rodolf; Bloch, Wilhelm; Rizvi, Katie; Fridh, Martin Kaj; Ramos, Eva S. C.; Fiuza-Luces, Carmen; Gotte, Miriam; Gauss, Gabriele; Spreafic, Filippo; Konda, Barbara; Stefanovic, Milica; Dreismickenbecker, Elias; Neu, Marie A.; Faber, Joerg
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Game Elements in Military Trauma Care Education: Systematic Review军事创伤护理教育中的游戏元素:系统评价
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PREAI
deleteStathakarou, Natalia; Kononowicz, Andrzej A.; Harjani, Maxine G.; Swain, Cara; Karlgren, Klas
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Is Gamification the New Panacea for Health Behavioral Changes? Implications for the Health and Life Insurance Industry游戏化是否是促进健康行为改变的新良方?对健康与寿险行业的启示
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PREAI
deleteSalami, Abbas; Papastylianou, Tasos; Adeoye, Marvellous; Ronayne, John; Bixby, Honor; Stawski, Robert S.; Fromson, Bernard; Doltis, Matt; Mahmoud, Osama; Di Cesare, Mariachiara
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Immersive Tai Chi for Home-Based Exercise in Older Adults: Usability and Feasibility Study居家老年人沉浸式太极拳锻炼:可用性与可行性研究
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PREAI
deleteSong, Xiacheng; Ali, Nazlena Mohamad; Salim, Mohamad Hidir Mhd; Rezaldi, Muhammad Yudhi
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