Return
Using 3D virtual environments to facilitate students in constructivist learning
DOI:10.1016/j.dss.2013.05.009.png)
Abstract
En 中文
Advances in network infrastructure and computing technology have made 3D virtual environment increasingly popular and less costly. Many education institutions have shown interests in its application in teaching and learning activities. In this project, we evaluated how the 3D virtual environment can facilitate students in achieving learning outcomes. To provide students with learning experience in 3D virtual environments, we designed a task which requested students to identify some information security issues in a virtual office set-up in Second Life, the most widely adopted 3D virtual environment. In this paper, we report our experience in having students finish the task within the virtual environment in an introductory management information system course. Evaluation on the students' learning experience showed that 3D virtual environments could indeed facilitate students in achieving learning outcomes through constructivist learning. We suggest some recommendations in using 3D virtual environments as an educational platform. (C) 2013 Elsevier B.V. All rights reserved.
Keywords:
3D virtual environments
Constructivist learning
Outcome-based learning
AI Summary
Key information extracted from the uploaded paper, including a brief overview, abstract, background, key highlights, visual analysis, and future outlook.
Journal
IF:
6.8
Papers:
3.8K
Citations:
1.5W
Organization
Cited Papers
Absence of p21(WAF1/CIP1/SDI1) protects against osteopenia and minimizes bone loss after ovariectomy in a mouse model
PLOS ONE
IF0
Predictive value of the New Zealand Early Warning Score for early mortality in low-acuity patients discharged at scene by paramedics: an observational study
BMJ Open
IF0
Development and evaluation of a virtual campus on Second Life: The case of SecondDMI
COMPUTERS & EDUCATION
IF10.5
no more

