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期刊详情
I
International Journal of Serious Games
IF
2.2
论文数
27
被引数
469
相关解读
0
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期刊论文
27
相关解读
0
期刊论文
27
发表时间
发表时间
IF
被引数
Operationalizing the United Nations' Sustainable Development Goals: a Game Jam Experience
联合国可持续发展目标的实践:游戏开发竞赛体验
International Journal of Serious Games
IF
2.2
2026-03-01
1
PRE
AI
Luz, Filipe; Fernandes, Pedro M.; Sousa, Carla; Almeida, Wilson; Neves, Pedro P.
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Modelling Dilemmas in Access to Specialised Healthcare Services in Sweden Using a Serious Game
使用严肃游戏对瑞典获取专业化医疗服务的困境进行建模
International Journal of Serious Games
IF
2.2
2026-03-01
1
PRE
AI
Krishna, Harsha; Najla, Alkhatib; Marzano, Luca; Kornevs, Maksims
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Introducing the Visitor Design Pattern through a Digital Serious RPG Game
通过数字严肃角色扮演游戏介绍访问者设计模式
International Journal of Serious Games
IF
2.2
2026-03-01
1
PRE
AI
Vahldick, Adilson; Nolli, Jose Vargas
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Bodegus: A Serious Game Intervention to Shape Informal Business Practices
Bodegus:一项塑造非正式商业实践的游戏干预研究
International Journal of Serious Games
IF
2.2
2026-03-01
1
PRE
AI
Garcia, Luis Demetrio Gomez; Aranda, Gloria Maria Regina Zambrano; Concha, Emerson Jesus Toledo
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Exploring Player Archetypes in a Minecraft-Based Learning Environment
在基于Minecraft的学习环境中探索玩家原型
International Journal of Serious Games
IF
2.2
2026-03-01
1
PRE
AI
Zambrano, Andres Felipe; Wei, Zhanlan; Ocumpaugh, Jaclyn; Barany, Amanda; Baker, Ryan S.; Liu, Xiner; Zhou, Yiqiu; Paquette, Luc; Ginger, Jeffrey
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Primeiras Refeicoes: Serious Game to Improve Infant Feeding Knowledge
首餐:用于改善婴幼儿喂养知识的教育游戏
International Journal of Serious Games
IF
2.2
2026-03-01
1
PRE
AI
Meyer, Nicholas Doviggi; Machado, Marianne; Viegas, Matheus da Trindade; Londero, Fabricio Tonetto; Vargas, Camila Lehnhart; Benedetti, Franceliane Jobim
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Leaderboards or badges in two gamified forums: motivational and engagement differences
在两个游戏化论坛中的排行榜或徽章:动机和参与度的差异
International Journal of Serious Games
IF
2.2
2026-03-01
1
PRE
AI
Prieto-Andreu, Joel Manuel; Moreno-Ger, Pablo
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eHealth Interventions for Children and Adolescents with Cancer: Scoping Review
儿童和青少年癌症患者的电子健康干预措施:范围综述
International Journal of Serious Games
IF
2.2
2026-03-01
1
PRE
AI
Homayounpour, Maryam; Zarani, Fariba; Tehrani, Mohammad Ali Mazaheri
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Multimodal Deep Learning Violence Detector for Child Friendly Online Game
多模态深度学习暴力检测器用于儿童友好型在线游戏
International Journal of Serious Games
IF
2.2
2026-03-01
0
PRE
AI
Prestiliano, Jasson; Azhari, Azhari; Nurwidyantoro, Arif
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Exploring Pre-service Mathematics Teachers' Perceptions and Experiences Regarding Gamification in Mathematics Education
探究职前数学教师对数学教育中游戏化的认知与体验
International Journal of Serious Games
IF
2.2
2026-03-01
1
PRE
AI
Duran Dundar, Anil Ayseli; Ozturk, Gokhan
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eJamar and Exergames for Hand Rehabilitation: Four Case Studies
eJamar和体感游戏在手指康复中的应用:四项案例研究
International Journal of Serious Games
IF
2.2
2026-03-01
1
PRE
AI
Cela, Andres; Ona, Edwin Daniel; Jardon, Alberto
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Engaging Youth in Urban Planning Discussions Using Minecraft: Challenges and Opportunities
利用Minecraft吸引青年参与城市规划讨论:挑战与机遇
International Journal of Serious Games
IF
2.2
2026-03-01
1
PRE
AI
Lankoski, Petri; Lundmark, Sofia; Rodela, Romina
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Mathlien Land: a serious game to practice 7th and 8th grade mathematics
Mathlien Land:一款用于练习七年级和八年级数学的严肃游戏
International Journal of Serious Games
IF
2.2
2026-03-01
1
PRE
AI
Alonso-Fernandez, Cristina
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Editorial, Vol. 13, No. 1
编辑评论,第13卷,第1期
International Journal of Serious Games
IF
2.2
2026-03-01
0
PRE
AI
Bellotti, Francesco
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GEMS: Evaluating the Relative Importance of Game Attributes
GEMS:评估游戏属性的相对重要性
International Journal of Serious Games
IF
2.2
2026-03-01
1
PRE
AI
Pacheco-Velazquez, Ernesto; Flores-Benitez, Alejandro; Rodriguez-Castelblanco, Astrid; Arana-Solares, Ivan; Ramirez-Echeverri, Sergio
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Player Performance Estimation Through Adaptive Puzzle Levels Generation in Game-Based Assessment
基于自适应谜题难度生成的游戏化评估中的玩家表现估计
INTERNATIONAL JOURNAL OF SERIOUS GAMES
IF
2.2
2025-12-01
0
OA
AI
Husniah, Lailatul; Azzmi, M. Naufal; Kholimi, Ali Sofyan; Yuhana, Umi Laili; Yuniarno, Eko Mulyanto; Purnomo, Mauridhi Hery
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Editorial, Vol. 12, No. 4
编辑,第12卷,第4期
INTERNATIONAL JOURNAL OF SERIOUS GAMES
IF
2.2
2025-12-01
0
OA
AI
Bellotti, Francesco
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A design of integrated STEM constructive games in developing the Four Cs in early elementary students
基于整合STEM建构游戏的设计,以培养小学低年级学生的四大核心素养(Four Cs)
INTERNATIONAL JOURNAL OF SERIOUS GAMES
IF
2.2
2025-12-01
1
OA
AI
Ginting, Meta Br; Purnomo, Yoppy Wahyu; Heryanto
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Investigating the Effects of Feedback Modality on Sustained Attention and Performance in a Serious Game, A Pilot Study
研究反馈模式对维持注意力和表现的影响:一项初步研究
INTERNATIONAL JOURNAL OF SERIOUS GAMES
IF
2.2
2025-12-01
1
OA
AI
Golbashi, Sara; Baghdadi, Golnaz
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The Impact of Executive Function Games in Moral Decision
执行功能游戏对道德决策的影响
INTERNATIONAL JOURNAL OF SERIOUS GAMES
IF
2.2
2025-12-01
0
OA
AI
Hartanto; Kusrohmaniah, Sri; Patria, Bhina; Setyohadi, Djoko Budianto
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