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Learning in high-tech and multimedia environments
DOI:10.1111/j.0963-7214.2006.00408.x.png)
摘要
En 中文
When do high-tech environments promote learning? The goal of this article is to offer one answer to this question by examining the classic distinction between media and method, in terms of their roles in promoting learning with technology. To this end, I first propose a cognitive theory of learning with media, from which a set of instructional design principles are derived. Then I review research in which the relative learning contributions of method and media are investigated, and I offer final reflections for future research.
Keyword:
instructional design
cognition
learning
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5.8
论文数:
2.1K
被引数:
1.7W
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引用论文
Role of guidance, reflection, and interactivity in an agent-based multimedia game指导,反思和交互性在基于代理的多媒体游戏中的作用

