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Solid modelling in a virtual reality environment

delete2005-02-01
delete8
PRE
AI
Y
Yongmin Zhong
B
Bijan Shirinzadeh
W
Weiyin Ma
DOI:10.1007/s00371-004-0268-9delete
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摘要

摘要

En 中文
This paper presents a constraint-based methodology for intuitive and precise solid modelling in a virtual reality (VR) environment. A hierarchically structured and constraint-based data model is developed to support solid modelling in the VR environment. A constraint reasoning engine is also developed to automatically deduce allowable motions for precise constraint-based 3D manipulations. A prototype system of product modelling has been successfully developed, and experimental results demonstrate the advantage of precise solid modelling through constraint-based manipulation in virtual environments.
Keyword:
constraint-based manipulations
model representation
solid modelling
virtual reality

期刊

Visual Computer 封面图
Visual Computer
IF:
2.9
论文数:
4.6K
被引数:
6.5K

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