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R
Richard Lamb
university of north carolina
27
H指数
102
论文数
2.3K
被引数
0
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20
发表时间
发表时间
IF
被引数
Machine learning prediction of mental health strategy selection in school aged children using neurocognitive data
COMPUTERS IN HUMAN BEHAVIOR
IF
8.9
2024-07-01
0
PRE
AI
Lamb, Richard; Firestone, Jonah; Kavner, Amanda; Almusharraf, Norah; Choi, Ikseon; Owens, Tosha; Rodrigues, Humberto
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Virtual reality tour for first-time users of highly automated cars: Comparing the effects of virtual environments with different levels of interaction fidelity
APPLIED ERGONOMICS
IF
3.4
2021-01-01
29
PRE
AI
Harari, Rayan Ebnali; Lamb, Richard; Fathi, Razieh; Hulme, Kevin
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Computational Modeling of the Effects of the Science Writing Heuristic on Student Critical Thinking in Science Using Machine Learning
JOURNAL OF SCIENCE EDUCATION AND TECHNOLOGY
IF
5.5
2020-11-18
20
PRE
AI
Lamb, Richard; Hand, Brian; Kavner, Amanda
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Virtual Reality: a Tool for Preservice Science Teachers to Put Theory into Practice
虚拟现实: 职前科学教师将理论付诸实践的工具
JOURNAL OF SCIENCE EDUCATION AND TECHNOLOGY
IF
5.5
2020-06-05
32
PRE
AI
Lamb, Richard; Etopio, Elisabeth A.
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Virtual Reality Simulations and Writing: a Neuroimaging Study in Science Education
JOURNAL OF SCIENCE EDUCATION AND TECHNOLOGY
IF
5.5
2019-06-17
17
PRE
AI
Lamb, Richard L.; Etopio, Elisabeth
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Virtual Reality Simulation: Effects on Academic Performance Within Two Domains of Writing in Science
JOURNAL OF SCIENCE EDUCATION AND TECHNOLOGY
IF
5.5
2019-03-29
21
PRE
AI
Lamb, Richard L.; Etopio, Elisabeth; Hand, Brian; Yoon, Sae Yeol
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Comparison of virtual reality and hands on activities in science education via functional near infrared spectroscopy
COMPUTERS & EDUCATION
IF
10.5
2018-09-01
73
PRE
AI
Lamb, Richard; Antonenko, Pavlo; Etopio, Elisabeth; Seccia, Amanda
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A meta-analysis with examination of moderators of student cognition, affect, and learning outcomes while using serious educational games, serious games, and simulations
在使用严肃的教育游戏,严肃的游戏和模拟时,对学生的认知,情感和学习成果的主持人进行了荟萃分析
COMPUTERS IN HUMAN BEHAVIOR
IF
8.9
2018-03-01
194
PRE
AI
Lamb, Richard L.; Annetta, Leonard; Firestone, Jonah; Etopio, Elisabeth
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After-School and Informal STEM Projects: the Effect of Participant Self-Selection
JOURNAL OF SCIENCE EDUCATION AND TECHNOLOGY
IF
5.5
2017-12-13
17
PRE
AI
Vallett, David B.; Lamb, Richard; Annetta, Leonard
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A computational modeling of rapid attitude formation during surveys about immigrants and immigration
COMPUTERS IN HUMAN BEHAVIOR
IF
8.9
2016-10-01
3
PRE
AI
Lamb, Richard; Firestone, Jonah B.; Ardasheva, Yuliya
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Podcasts on Mobile Devices as a Read-Aloud Testing Accommodation in Middle School Science Assessment
JOURNAL OF SCIENCE EDUCATION AND TECHNOLOGY
IF
5.5
2015-11-09
17
PRE
AI
McMahon, Don; Wright, Rachel; Cihak, David F.; Moore, Tara C.; Lamb, Richard
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Examination of the Effects of Dimensionality on Cognitive Processing in Science: A Computational Modeling Experiment Comparing Online Laboratory Simulations and Serious Educational Games
维度对科学认知处理的影响的检验: 比较在线实验室模拟和严肃的教育游戏的计算建模实验
JOURNAL OF SCIENCE EDUCATION AND TECHNOLOGY
IF
5.5
2015-10-16
15
PRE
AI
Lamb, Richard L.
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Development of a Cognition-Priming Model Describing Learning in a STEM Classroom
JOURNAL OF RESEARCH IN SCIENCE TEACHING
IF
4.5
2015-01-24
88
PRE
AI
Lamb, Richard; Akmal, Tariq; Petrie, Kaylan
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Examination of allostasis and online laboratory simulations in a middle school science classroom
COMPUTERS IN HUMAN BEHAVIOR
IF
8.9
2014-10-01
21
PRE
AI
Lamb, Richard
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A computational modeling of student cognitive processes in science education
科学教育中学生认知过程的计算模型
COMPUTERS & EDUCATION
IF
10.5
2014-10-01
22
PRE
AI
Lamb, Richard L.; Vallett, David B.; Akmal, Tariq; Baldwin, Kathryn
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Development of a Short-Form Measure of Science and Technology Self-efficacy Using Rasch Analysis
使用Rasch分析开发一种简短的科学技术自我效能感测量方法
JOURNAL OF SCIENCE EDUCATION AND TECHNOLOGY
IF
5.5
2014-03-23
40
PRE
AI
Lamb, Richard L.; Vallett, David; Annetta, Leonard
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Cognitive diagnostic like approaches using neural-network analysis of serious educational videogames
COMPUTERS & EDUCATION
IF
10.5
2014-01-01
44
PRE
AI
Lamb, Richard L.; Annetta, Leonard; Vallett, David B.; Sadler, Troy D.
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The gorilla in the room: The impacts of video-game play on visual attention
COMPUTERS IN HUMAN BEHAVIOR
IF
8.9
2013-11-01
19
PRE
AI
Vallett, David B.; Lamb, Richard L.; Annetta, Leonard A.
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The Use of Online Modules and the Effect on Student Outcomes in a High School Chemistry Class
JOURNAL OF SCIENCE EDUCATION AND TECHNOLOGY
IF
5.5
2012-10-07
33
PRE
AI
Lamb, Richard L.; Annetta, Len
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Science Teacher Efficacy and Extrinsic Factors Toward Professional Development Using Video Games in a Design-Based Research Model: The Next Generation of STEM Learning
JOURNAL OF SCIENCE EDUCATION AND TECHNOLOGY
IF
5.5
2012-04-12
45
PRE
AI
Annetta, Leonard A.; Frazier, Wendy M.; Folta, Elizabeth; Holmes, Shawn; Lamb, Richard; Cheng, Meng-Tzu
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研究方向
暂无研究方向
合作学者
合作期刊
T
Troy D. Sadler
H 指数: 59 · 论文数: 230
B
Brian Hand
H 指数: 51 · 论文数: 252
D
David F. Cihak
H 指数: 36 · 论文数: 83
P
Pavlo Antonenko
H 指数: 29 · 论文数: 127
L
Leonard A. Annetta
H 指数: 27 · 论文数: 107
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